BS1 Hangs after cutscene without sw or hw mixing
|Reported by:||SF/jellby||Owned by:||eriktorbjorn|
|Game:||Broken Sword 1|
This probably happens with other games too.
I have a soundcard with no hardware mixing. If I don't setup
software mixing, BS1 hangs at the last frame of the cutscene
played when entering the sewers (near the beginning).
The problem is solved if I activate ALSA's software mixer or if I
remove the sound files, so I think that proves it's a sound problem
(management of the sound device).
See also this forum message:
Mandrake Linux 10.1
ScummVM 0.8.0CVS (Apr 29 2005 15:22:13)
Features compiled in: Vorbis FLAC MP3 ALSA zLib MPEG2
Ticket imported from: #1192646. Ticket imported from: bugs/2011.