INDY3TOWNS: Biplane controls are haywire
|Reported by:||SF/cloney||Owned by:||fingolfin|
|Game:||Indiana Jones 3|
ScummVM 0.5.4cvs (Oct 8 2003 21:35:30), Win32
I've not got an FM Towns to compare this against, but I can't imagine it's right. I've only tried this after stealing the Biplane from the airport, not on the Biplane attached to the Zeppelin - I'll test that later today.
Basically, the controls have gone crazy. On the PC VGA version, the num-pad controls made the plane fly in the logical direction, with 5 being used to stop it moving.
On the FM Towns version, the keymap seems to be this:
1: Up+Left 2: Down+Left 3: Left 4: Up+Left 5: Up+Left 6: Down+Left 7: Left 8: Up+Right 9: Up+Right
This is fairly odd, as the keypad fighting works perfectly. Attached are two savegames - one's in the air, in the biplane, the other's at the airport, just before stealing it. For those unfamiliar, you get it started by following the instructions in "How to fly a Biplane", the manual in my inventory.
Ticket imported from: #820507. Ticket imported from: bugs/1266.