#2821 closed defect (fixed)
KYRA1: No mouse cursor in latest SVN build
Reported by: | SF/helh | Owned by: | eriktorbjorn |
---|---|---|---|
Priority: | normal | Component: | Engine: Kyra |
Version: | Keywords: | ||
Cc: | Game: | Kyrandia 1 |
Description
Latest SVN version (win32 build, sep 6) shows no mouse cursor in game. Input seems to work, as I can move Brandon with the mouse, I just can't see the cursor.
Ticket imported from: #1554904. Ticket imported from: bugs/2821.
Change History (3)
comment:1 by , 18 years ago
Owner: | set to |
---|
comment:2 by , 18 years ago
comment:3 by , 18 years ago
Owner: | changed from | to
---|---|
Resolution: | → fixed |
Status: | new → closed |
Note:
See TracTickets
for help on using tickets.
This regression probably happened when adding support for Kyra 2 mouse cursors. (Don't get too excited -- all it does at this point is to show a partial intro.) Someone had accidentally used "vm->game() & GI_KYRA1" instead of "vm->game() == GI_KYRA1", where GI_KYRA1 is 0...
Fixed in SVN.