Opened 11 years ago

Closed 11 years ago

Last modified 11 years ago

#6341 closed defect (fixed)

SQ5: Crash after cutting of Goliath hull.

Reported by: SF/pykman Owned by: bluegr
Priority: normal Component: Engine: SCI
Version: Keywords: script
Cc: Game: Space Quest 5

Description

ScummVm 1.7.0git479-gb16f2d8 (May 30 2013 05:56:55) Space Quest 5: The Next Mutation (Dos/English) System: Windows 7 64

When choosing the wrong part of Goliath hull and cutting it, animation of mutant crew approaching starts. Then console pop-ups with error message and game crashes. LOG: WARNING: SDL mixer output buffer size: 5512 differs from desired: 2048! parameter 0: 0001:1cd6 (object), should be object parameter 1: 0000:0000 (null, integer), should be null, integer parameter 2: 0000:000a (integer), should be null, integer parameter 3: 0000:0005 (integer), should be null, integer parameter 4: 00f7:0add (object), should be null, integer parameter 5: not passed, should be null, integer (optional) [VM] kDoSound(Fade): signature mismatch via method sq5Music1::fade (room 800, script 989, localCall ffffffff)!

Steps to reproduce

#1. Use laser cutting torch on wall.

Game bougth on Gog.com

Ticket imported from: #3614145. Ticket imported from: bugs/6341.

Attachments (1)

sq5.033 (29.6 KB ) - added by SF/pykman 11 years ago.

Download all attachments as: .zip

Change History (4)

by SF/pykman, 11 years ago

Attachment: sq5.033 added

comment:1 by digitall, 11 years ago

Replicated with the attached savegame on Linux x86_64 with latest Git master and SQ5 from the Space Quest Collection. Will try to bisect to see if this is a regression and when it was introduced.

comment:2 by bluegr, 11 years ago

A script bug, fixed in commit f38c7d76efe277c9dc3b48ab666abcbebeb73373

comment:3 by bluegr, 11 years ago

Keywords: script added
Owner: set to bluegr
Resolution: fixed
Status: newclosed
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