Opened 5 years ago
Closed 2 years ago
#11996 closed defect (fixed)
AGI: KQ3: Staircase issues with Rosella
| Reported by: | patziert | Owned by: | sluicebox |
|---|---|---|---|
| Priority: | normal | Component: | Engine: AGI |
| Version: | Keywords: | original | |
| Cc: | Game: | King's Quest 3 |
Description (last modified by )
During endgame, escorting princess Rosella, she is positioned to turns into a insurmountable roadblock on the second staircase screen unless using the numpads diagonal button (3) to move down the stairs already from the first screen on. Game seems to be unwinnable using just standard arrow key on keyboards without numpad and without reconfiguring keys / using virtual input methods.
Attachments (1)
Change History (4)
by , 5 years ago
comment:1 by , 5 years ago
| Description: | modified (diff) |
|---|---|
| Summary: | Princess turns into unmoveable roadblock, rendering game unwinnable → Staircase issues with Rosella |
comment:2 by , 5 years ago
| Summary: | Staircase issues with Rosella → AGI: KQ3: Staircase issues with Rosella |
|---|
comment:3 by , 2 years ago
| Keywords: | original added |
|---|---|
| Owner: | set to |
| Resolution: | → fixed |
| Status: | new → closed |
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This is a bug in the original, it's triggered by changing rooms with Rosella while facing left or right, as opposed to up/down/diagonal. This is a pretty bad bug, even if you can use diagonal keys, and it's a problem on multiple screens, so I think it's worth fixing.
Sierra noticed this bug and fixed it, but only in Amiga verison 2.15. I've applied that fix to all KQ3 versions.
Thanks for reporting this!
Fixed in: https://github.com/scummvm/scummvm/commit/30bfbecc1fd96bd7ff878140c59a0391437b4b4b