Opened 3 years ago

Closed 7 weeks ago

#11996 closed defect (fixed)

AGI: KQ3: Staircase issues with Rosella

Reported by: patziert Owned by: sluicebox
Priority: normal Component: Engine: AGI
Version: Keywords: original
Cc: Game: King's Quest 3

Description (last modified by patziert)

During endgame, escorting princess Rosella, she is positioned to turns into a insurmountable roadblock on the second staircase screen unless using the numpads diagonal button (3) to move down the stairs already from the first screen on. Game seems to be unwinnable using just standard arrow key on keyboards without numpad and without reconfiguring keys / using virtual input methods.

Attachments (1)

kq3.017 (3.5 KB ) - added by patziert 3 years ago.

Download all attachments as: .zip

Change History (4)

by patziert, 3 years ago

Attachment: kq3.017 added

comment:1 by patziert, 3 years ago

Description: modified (diff)
Summary: Princess turns into unmoveable roadblock, rendering game unwinnableStaircase issues with Rosella

comment:2 by sev-, 3 years ago

Summary: Staircase issues with RosellaAGI: KQ3: Staircase issues with Rosella

comment:3 by sluicebox, 7 weeks ago

Keywords: original added
Owner: set to sluicebox
Resolution: fixed
Status: newclosed

This is a bug in the original, it's triggered by changing rooms with Rosella while facing left or right, as opposed to up/down/diagonal. This is a pretty bad bug, even if you can use diagonal keys, and it's a problem on multiple screens, so I think it's worth fixing.

Sierra noticed this bug and fixed it, but only in Amiga verison 2.15. I've applied that fix to all KQ3 versions.

Thanks for reporting this!

Fixed in: https://github.com/scummvm/scummvm/commit/30bfbecc1fd96bd7ff878140c59a0391437b4b4b

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