Opened 18 years ago
Closed 18 years ago
Last modified 5 years ago
#2335 closed defect (fixed)
ALL: Subtitle regression
|Reported by:||eriktorbjorn||Owned by:||Kirben|
With recent CVS snapshots, when loading an old savegame, the game immediately shows some old garbage subtitles; recognizable phrases, but which make little or no sense in the context. I have only tried this with Sam & Max and Monkey Island 2, but I imagine it affects most or all games.
This is probably a regression from the recent subtitles change cyx made. I notice that when loading a pre-version 69 savegame, the _haveMsg variable is always set to 0xFF, and _haveActorSpeechMsg will be true in most cases, even if _haveMsg was 0. I assume this has something to do with it.
I have not included any savegame here since I imagine any 0.8.0 savegame will do, even if I haven't verified this.
Ticket imported from: #1348080. Ticket imported from: bugs/2335.
Change History (6)
comment:1 by , 18 years ago
comment:2 by , 18 years ago
comment:3 by , 18 years ago
comment:4 by , 18 years ago
|Status:||new → closed|
comment:5 by , 18 years ago
Seems to be working now, yes. Thanks!
comment:6 by , 5 years ago
|Component:||--Unset-- → Engine: SCUMM|
Subtitle regressions should be fixed in old saved games now, try again with current ScummVM CVS.