Opened 15 years ago

Closed 15 years ago

Last modified 2 years ago

#2335 closed defect (fixed)

ALL: Subtitle regression

Reported by: eriktorbjorn Owned by: Kirben
Priority: normal Component: Engine: SCUMM
Keywords: Cc:
Game:

Description

With recent CVS snapshots, when loading an old savegame, the game immediately shows some old garbage subtitles; recognizable phrases, but which make little or no sense in the context. I have only tried this with Sam & Max and Monkey Island 2, but I imagine it affects most or all games.

This is probably a regression from the recent subtitles change cyx made. I notice that when loading a pre-version 69 savegame, the _haveMsg variable is always set to 0xFF, and _haveActorSpeechMsg will be true in most cases, even if _haveMsg was 0. I assume this has something to do with it.

I have not included any savegame here since I imagine any 0.8.0 savegame will do, even if I haven't verified this.

Ticket imported from: #1348080. Ticket imported from: bugs/2335.

Change History (6)

comment:1 by eriktorbjorn, 15 years ago

Owner: set to cyxx

comment:2 by Kirben, 15 years ago

Subtitle regressions should be fixed in old saved games now, try again with current ScummVM CVS.

comment:3 by Kirben, 15 years ago

Owner: changed from cyxx to Kirben

comment:4 by eriktorbjorn, 15 years ago

Resolution: fixed
Status: newclosed

comment:5 by eriktorbjorn, 15 years ago

Seems to be working now, yes. Thanks!

comment:6 by digitall, 2 years ago

Component: --Unset--Engine: SCUMM
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