Opened 20 years ago

Closed 20 years ago

Last modified 6 years ago

#1514 closed defect (fixed)

normal scaler runs 640x480 titles at 2x

Reported by: SF/khalek Owned by: fingolfin
Priority: normal Component: Graphics: Scalers
Version: Keywords:
Cc: Game:


With the recent scaler changes in the SDL backend it would seem that the behaviour of the normal scalar has changed.

Run a 640x480 title such as comi/sword1/sword2 with the normal scaler and it will be 2x instead of 1x.

The normal scaler represents the default scaler assigned to a title (currently 2x unless specificed via GF)

This behaviour is only present on trunk not on the 0.6.0 branch.

Latest CVS, x86 Linux, gcc etc

Ticket imported from: #908926. Ticket imported from: bugs/1514.

Change History (3)

comment:1 by SF/khalek, 20 years ago


comment:2 by SF/khalek, 20 years ago

Owner: set to fingolfin
Resolution: fixed
Status: newclosed

comment:3 by digitall, 6 years ago

Component: Graphics: Scalers
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