MAC: Cusor jumps at window edges with OpenGL + Fullscreen + AR Correction
|Reported by:||sluicebox||Owned by:||criezy|
|Priority:||normal||Component:||Port: Mac OS X|
When playing a game on Mac in OpenGL mode in fullscreen with Aspect Ratio correction, mousing to the edges isn't usable. The cursor jumps to a different location. For me, it's the lower corner of the screen.
- Enable OpenGL rendering
- Enable Aspect Ratio Correction
- Start game (I tested with SCI but probably affects every engine)
- Switch to fullscreen with Option+Enter hotkey (or enable Fullscreen Mode in settings)
- Mouse to the left or right screen edge and the cursor jumps to the bottom when it hits the black edge.
Occurs with latest code under Big Sur 11.5 with an M1.