Opened 5 years ago

Closed 4 years ago

#6707 closed defect (fixed)

SCI: QFG1 VGA - Combat Victory does not play when cheetaur defeated

Reported by: tomasz89 Owned by: wjp
Priority: normal Component: Engine: SCI
Keywords: Cc:
Game: Quest for Glory 1

Description

scummvm -v
ScummVM 1.8.0git169-gc3f3b62 (Aug 10 2014 10:58:12)
Features compiled in: Vorbis FLAC MP3 ALSA SEQ TiMidity RGB zLib MPEG2 FluidSynth Theora AAC FreeType2 JPEG PNG
Also tested with scummvm 1.7.0 from Gentoo portage: same results.

Bug Details
Defeating a cheetaur should play a victory music score, but this does not occur.

The save game attached has a cheetaur with low health and must be defeated to replicate the condition.

Game Language
English

Game Version
QFG1VGA from Quest for Glory Anthology CD, and tested also the same version but with NRS patches (both exhibit the same problem).

Platform and Compiler
Gentoo x86_64 (gcc (Gentoo 4.7.3-r1 p1.4, pie-0.5.5) 4.7.3)

Ticket imported from: bugs/6707.

Attachments (1)

qfg1vga-1.004 (32.7 KB) - added by tomasz89 5 years ago.

Download all attachments as: .zip

Change History (5)

Changed 5 years ago by tomasz89

Attachment: qfg1vga-1.004 added

comment:1 Changed 5 years ago by digitall

Summary: QFG1 VGA Combat Victory does not play when cheetaur defeatedSCI: QFG1 VGA - Combat Victory does not play when cheetaur defeated

comment:2 Changed 5 years ago by bluegr

I've just tried this. Here's a video of the original:
https://www.youtube.com/watch?v=oF2-2cwwyiI#t=7m47s

I get the correct victory music with the General MIDI driver, but no music with the Adlib or MT-32 drivers

comment:3 Changed 4 years ago by wjp

I can reproduce on master, but this is fixed in my sci_soundprio branch.

comment:4 Changed 4 years ago by wjp

Owner: set to wjp
Resolution: fixed
Status: newclosed
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