SCUMM/HE: Spyfox 2 - Broken talk animation
|Reported by:||raziel-||Owned by:||Kirben|
|Cc:||Game:||Spy Fox 2|
Description (last modified by )
ScummVM 1.1.0svn48172 (Mar 7 2010 08:12:38) Features compiled in: Vorbis FLAC MP3 RGB zLib
Whiile in the wax museum ego can look at the puppets and trigger explanations about those. Of the six wax puppets in the room only the left- and the two rightmost (dog, cow and fish) actually trigger a talk animation of ego. The other three (elefant, cougar and bug) make ego turn around to face the puppets, start to talk, turn back to face the screen and from now on just standing there frozen. No eye blinking, no mouth movement until the line has been finished. I may be wrong but it seems the "turn around" animation is not finished until the speech is done aswell, making ego stay frozen and not "talk"
SPY Fox 2: Some Assembly Required (Win/Mac CD(English))
AmigaOS4 gcc (GCC) 4.2.4 (adtools build 20090118)
Ticket imported from: #2964972. Ticket imported from: bugs/4801.
Change History (7)
comment:3 by , 4 years ago
|Summary:||HE SPYFOX 2: Actor talk animation broken → SCUMM: HE - SPYFOX 2 - Actor talk animation broken|
comment:4 by , 2 years ago
|Summary:||SCUMM: HE - SPYFOX 2 - Actor talk animation broken → SCUMM/HE: Spyfox 2 - Broken talk animation|