Opened 2 years ago

Closed 9 months ago

#11438 closed defect (fixed)

SHERLOCK: Scalpel - Dialogue text covers interface after looking at flower girl

Reported by: maiolica Owned by: dreammaster
Priority: high Component: Engine: Sherlock
Version: Keywords:
Cc: maiolica Game: Sherlock Holmes: Case of the Serrated Scalpel

Description

In the Covenant Garden location, after using the Look at action with the girl selling flowers, the graphics of the menu interface appear corrupted (see screen and savegame attached).

ScummVM 2.1.1 (Mac)
The Lost Files of Sherlock Holmes: The Case of the Serrated Scalpel (CD ENGLISH)

Attachments (2)

scalpel.005 (14.4 KB ) - added by maiolica 2 years ago.
scummvm00001.png (52.9 KB ) - added by maiolica 2 years ago.

Download all attachments as: .zip

Change History (6)

by maiolica, 2 years ago

Attachment: scalpel.005 added

by maiolica, 2 years ago

Attachment: scummvm00001.png added

comment:1 by raziel-, 21 months ago

Summary: [SCALPEL] Dialogue text covers interface after looking at flower girlSHERLOCK: Scalpel - Dialogue text covers interface after looking at flower girl

comment:2 by sev-, 21 months ago

Priority: normalhigh

comment:3 by tag2015, 9 months ago

I can reproduce this on scummvm 2.3.0git22086-g49a5fd6ebe on Win64 using the provided save.
The problem here is that there's a dialogue that appears when Holmes is next to the girl. If you issue the "look" command as soon as you enter the room, he'd walk next to her, trigger the dialogue and then the "look" command would execute as well and mess up the screen.
If you instead walk around the room, resolve the dialogue, and the "look" at the girl, everything is normal.

comment:4 by dreammaster, 9 months ago

Owner: set to dreammaster
Resolution: fixed
Status: newclosed

Did a workaround for that specific instance to be on the safe side. When the conversation is triggered, it now flags to abort any current action in progress.

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