Opened 3 years ago

Closed 3 years ago

#12394 closed defect (fixed)

BACKENDS: OPENGLSDL: Aspect ratio setting is not followed

Reported by: sev- Owned by: sev-
Priority: normal Component: Ports
Version: Keywords:
Cc: Game:


When switching from non-OpenGL renderer, window is not following the aspect ratio setting.

  1. Open Options... -> Graphics
  2. Switch "Graphics mode" to Normal2x
  3. Make sure "Aspect ratio correction" is checked
  4. Click OK -> window will become 640x480
  5. Open Options... -> Graphics
  6. Switch to "OpenGL"
  7. Click OK -> window will become 640x400

Now, the GUI still thinks it is 640x480, thus, you have to turn off the aspect ratio setting, click OK, so it is applied, reopen the dialog and turn the setting again.

Change History (1)

comment:1 by sev-, 3 years ago

Owner: set to sev-
Resolution: fixed
Status: newclosed
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