Opened 12 years ago

Closed 12 years ago

#3246 closed defect (fixed)

ITE: Sprite priority in rat caves

Reported by: bluegr Owned by: bluegr
Priority: low Component: Engine: SAGA
Keywords: Cc:
Game: Inherit the Earth

Description

Running ITE English Windows CD version
Tested with ScummVM 0.9.1, 0.10.0pre and 0.11.0 SVN under Windows Vista, compiled with MSVC8

There's a slight sprite priority in the rat caves. When opening a door and you enter it, Rif's priority is incorrect

Attaching a screenshot and a savegame. To reproduce, open the door and enter it

Ticket imported from: #1735437. Ticket imported from: bugs/3246.

Attachments (2)

ite-win.s08 (3.7 KB) - added by bluegr 12 years ago.
Sprite glitch, open the door and enter
glitch.png (15.2 KB) - added by bluegr 12 years ago.
Glitch

Download all attachments as: .zip

Change History (7)

Changed 12 years ago by bluegr

Attachment: ite-win.s08 added

Sprite glitch, open the door and enter

Changed 12 years ago by bluegr

Attachment: glitch.png added

Glitch

comment:1 Changed 12 years ago by bluegr

File Added: glitch.png

comment:2 Changed 12 years ago by sev-

It is a well-known issue. Lowering priority.

comment:3 Changed 12 years ago by sev-

Priority: normallow

comment:4 Changed 12 years ago by bluegr

Owner: set to bluegr
Resolution: fixed
Status: newclosed

comment:5 Changed 12 years ago by bluegr

Fixed in the latest SVN

Closing

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