Opened 21 years ago

Closed 20 years ago

Last modified 17 years ago

#1281 closed defect (fixed)

SIMON1DOS/TALKIE: Introduction is different

Reported by: Kirben Owned by: Kirben
Priority: low Component: Engine: AGOS
Version: Keywords:
Cc: Game: Simon the Sorcerer 1

Description

The introduction in original simon1dos and simon1talkie showed Simon's room and Simon climbing the ladder in the lower half of the screen. The Windows version of game actually changed the introduction to move these two sections of introduction to the upper half of screen. The problem can be fixed by three changes: Setting num_line to 200 in set_video_mode_internal() Clearing the same amount of lines in vc_62_palette_thing () Not subtracing _video_windows[16/17] from offs/offs2 in vc_10_draw() But I'm not sure how to restrict those changes to this section of introduction only. As far as I can tell from simon1dos disasm., those changes seemed to be trigged by a different _video_palette_mode value (Under 10 and not 3 or 4) for these two sections but _video_palette_mode always has a value of 4 in this section under ScummVM.

Ticket imported from: #829344. Ticket imported from: bugs/1281.

Change History (4)

comment:1 by Kirben, 20 years ago

Priority: normallow

comment:2 by Kirben, 20 years ago

Owner: set to Kirben
Resolution: fixed
Status: newclosed

comment:3 by fingolfin, 19 years ago

Component: Engine: AGOSEngine: AGI
Game: Simon the Sorcerer 1Space Quest 1

comment:4 by Kirben, 17 years ago

Component: Engine: AGIEngine: AGOS
Game: Space Quest 1Simon the Sorcerer 1
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