Opened 16 years ago

Closed 16 years ago

#700 closed defect (fixed)

crash in catacombs

Reported by: SF/benrp Owned by: eriktorbjorn
Priority: normal Component: Engine: SCUMM
Keywords: Cc:
Game: Indiana Jones 3

Description

Game crashes shortly after Indy walks through one of
the three tunnels you find after using metal post with
slab-roman numeral. It happens with both english and
spanish versions. A savegame is attached.

It didn't crash with scummvm 0.3.0b, but it crashes at
least from 20030214 to 200030219 CVS versions.

$ scummvm -v
ScummVM 0.3.1cvs
Built on Feb 19 2003 12:13:59

I'm using Debian GNU/Linux woody and the compiler is:

$ g++ --version
2.95.4

The last message before crash is:

scummvm: scumm/usage_bits.cpp:42: void
Scumm::setGfxUsageBit(int, int): Assertion `1 <= bit &&
bit <= 96' failed.

Ticket imported from: #689210. Ticket imported from: bugs/700.

Attachments (1)

indy3.s02 (40.2 KB) - added by SF/benrp 16 years ago.
indy3-savegame_before_crash

Download all attachments as: .zip

Change History (2)

Changed 16 years ago by SF/benrp

Attachment: indy3.s02 added

indy3-savegame_before_crash

comment:1 Changed 16 years ago by fingolfin

Owner: set to eriktorbjorn
Resolution: fixed
Status: newclosed
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