QFG1VGA: Crash when leaving area east of Antwerp
|Reported by:||SF/mtknight||Owned by:||digitall|
|Game:||Quest for Glory 1|
This bug had previous been reported #3037659 (and marked as fixed) for the EGA version.
It is possible to enter the area east of the antwerp, but if one is running from a fight on the screen, the game crashes when leaving with the following log message:
Uninitialized read for temp 0 from method Encounter::init (script 210, room 92, localCall cee)!
If one tries to leave after killing the enemy, the game does not crash. Game version is English VGA, running on Windows r54236. Saved game attached. I have been able to reproduce the bug with a fresh start.
Ticket imported from: #3109299. Ticket imported from: bugs/5515.