Opened 14 years ago

Closed 12 years ago

#2282 closed defect (fixed)

ZAKV1 Possible to walk through objects

Reported by: SF/joachimeberhard Owned by: fingolfin
Priority: normal Component: Engine: SCUMM
Keywords: Cc:
Game: Zak McKracken

Description

Tested with CVS 10/16/2005 on Win32

This bug appears in V1 Classic DOS & C64 using CVS!
Haven't tested this in DOSBox.

It is sometimes possible to walk through objects.

I have been able to cut the corner through the building of
the telephony corp by clicking on 14th ave on the far
right of 13th ave screen. But it happens *very* seldomly.

I can also walk to the right over the pedestal of the ankh
statue in the middle of the entrances of mars face.
Normally the pedestals of a statue have a preset
walking route which only allow to exit in the front.
But this could be a bug of ZAK anyway.

Best regards

Joachim Eberhard

Ticket imported from: #1329498. Ticket imported from: bugs/2282.

Attachments (2)

zak.s08 (7.7 KB) - added by SF/joachimeberhard 13 years ago.
zak.s12 (7.8 KB) - added by SF/joachimeberhard 13 years ago.

Download all attachments as: .zip

Change History (6)

comment:1 Changed 13 years ago by SF/joachimeberhard

With persistent clicking, its still possible to walk
through the egyptian pyramid "base" which you put the
glowing object on, and through the telecom company.
I've managed to get through this two with heavy persistent
clicking, maybe through scrolling.

Attached two savegames with statues where it's always
possible to walk left directly.

Changed 13 years ago by SF/joachimeberhard

Attachment: zak.s08 added

Changed 13 years ago by SF/joachimeberhard

Attachment: zak.s12 added

comment:2 Changed 13 years ago by SF/joachimeberhard

second savegame.

comment:3 Changed 12 years ago by fingolfin

Owner: set to fingolfin
Resolution: fixed
Status: newclosed

comment:4 Changed 12 years ago by fingolfin

Fixed in Subversion, next daily build should have the fix.

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