Opened 19 years ago

Closed 17 years ago

#2282 closed defect (fixed)

ZAKV1 Possible to walk through objects

Reported by: SF/joachimeberhard Owned by: fingolfin
Priority: normal Component: Engine: SCUMM
Version: Keywords:
Cc: Game: Zak McKracken

Description

Tested with CVS 10/16/2005 on Win32

This bug appears in V1 Classic DOS & C64 using CVS! Haven't tested this in DOSBox.

It is sometimes possible to walk through objects.

I have been able to cut the corner through the building of the telephony corp by clicking on 14th ave on the far right of 13th ave screen. But it happens *very* seldomly.

I can also walk to the right over the pedestal of the ankh statue in the middle of the entrances of mars face. Normally the pedestals of a statue have a preset walking route which only allow to exit in the front. But this could be a bug of ZAK anyway.

Best regards

Joachim Eberhard

Ticket imported from: #1329498. Ticket imported from: bugs/2282.

Attachments (2)

zak.s08 (7.7 KB ) - added by SF/joachimeberhard 18 years ago.
zak.s12 (7.8 KB ) - added by SF/joachimeberhard 18 years ago.

Download all attachments as: .zip

Change History (6)

comment:1 by SF/joachimeberhard, 18 years ago

With persistent clicking, its still possible to walk through the egyptian pyramid "base" which you put the glowing object on, and through the telecom company. I've managed to get through this two with heavy persistent clicking, maybe through scrolling.

Attached two savegames with statues where it's always possible to walk left directly.

by SF/joachimeberhard, 18 years ago

Attachment: zak.s08 added

by SF/joachimeberhard, 18 years ago

Attachment: zak.s12 added

comment:2 by SF/joachimeberhard, 18 years ago

second savegame.

comment:3 by fingolfin, 17 years ago

Owner: set to fingolfin
Resolution: fixed
Status: newclosed

comment:4 by fingolfin, 17 years ago

Fixed in Subversion, next daily build should have the fix.

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