Opened 13 years ago

Closed 13 years ago

#5608 closed defect (fixed)

TOON: Game Crashes On Entering Crate in Second Act

Reported by: SF/lewwyt Owned by: sylvaintv
Priority: normal Component: Engine: Toon
Version: Keywords:
Cc: Game: Toonstruck

Description

The game crashes when Drew attempts to climb into wooden box (when you have released Ray from it)

Playing on the latest Daily Build (March 13th)

On Windows Vista, in English

Ticket imported from: #3208823. Ticket imported from: bugs/5608.

Attachments (1)

toon.026 (23.0 KB ) - added by digitall 13 years ago.
Savegame For Replication

Download all attachments as: .zip

Change History (7)

comment:1 by digitall, 13 years ago

Owner: set to sylvaintv

comment:2 by digitall, 13 years ago

Replicated with attached savegame (just get in crate) with: ScummVM 1.3.0git3714-g0360b4a-dirty (Mar 13 2011 18:12:58) Features compiled in: Vorbis FLAC MP3 ALSA SEQ TiMidity RGB zLib FluidSynth Theora on Linux x86_32

The engine aborts with: scummvm: ./common/rect.h:103: Common::Rect::Rect(int16, int16, int16, int16): Assertion `isValidRect()' failed. So this is probably a regression from the recent dirty rects implementation. Will bisect to confirm.

by digitall, 13 years ago

Attachment: toon.026 added

Savegame For Replication

comment:3 by digitall, 13 years ago

Summary: Game Crashes Wooden BoxTOON: Game Crashes On Entering Crate in Second Act

comment:4 by digitall, 13 years ago

Confirmed with bisect that the problem first occurs after: commit 53d6a4f831c9e7c7de594cdaed3c8546b41ea2e2 Author: sylvaintv <sylvaintv@gmail.com> Date: Tue Mar 8 00:51:21 2011 +0100

TOON: Decrease CPU usage

Added dirty rects Reduced the max FPS from 60 to 30

comment:5 by digitall, 13 years ago

Fixed in 3964ce81233c3e76b90cd8363781ac2a0558ed12 "TOON: Add more dirtyRect checks".

Will close.

comment:6 by digitall, 13 years ago

Resolution: fixed
Status: newclosed
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