Opened 2 years ago

Closed 22 months ago

#13871 closed defect (fixed)

TWINE: rendering error with opened door

Reported by: mgerhardy Owned by: mgerhardy
Priority: normal Component: Engine: TwinE
Version: Keywords:
Cc: Game: Little Big Adventure

Description (last modified by mgerhardy)

Parts of the door are rendered in front of twinsen

Also see https://bugs.scummvm.org/ticket/12085

and c39ea9499bdc600aba16f81898fc298d0eec72f6

I'm still unsure if this is really an issue. As the scene wasn't reached by normal game play:

change_scene 43
toggle_godmode

Leave the museum (no key card)

Attachments (1)

scummvm-lba-de-00002.png (908.0 KB ) - added by mgerhardy 2 years ago.

Download all attachments as: .zip

Change History (6)

by mgerhardy, 2 years ago

Attachment: scummvm-lba-de-00002.png added

comment:1 by mgerhardy, 2 years ago

Description: modified (diff)

comment:2 by mgerhardy, 2 years ago

Summary: TWINE: rendering errorTWINE: rendering error with opened door

comment:3 by mgerhardy, 22 months ago

error is still there after 889b4b6aeedd84772971599df9bc9098a7279e44

TWINE: use the original render methods code

comment:4 by mgerhardy, 22 months ago

see Redraw::correctZLevels

or in the original source search for: "cherche bug porte"

comment:5 by mgerhardy, 22 months ago

Owner: set to mgerhardy
Resolution: fixed
Status: newclosed
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