Opened 2 years ago
Closed 22 months ago
#13871 closed defect (fixed)
TWINE: rendering error with opened door
Reported by: | mgerhardy | Owned by: | mgerhardy |
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Priority: | normal | Component: | Engine: TwinE |
Version: | Keywords: | ||
Cc: | Game: | Little Big Adventure |
Description (last modified by )
Parts of the door are rendered in front of twinsen
Also see https://bugs.scummvm.org/ticket/12085
and c39ea9499bdc600aba16f81898fc298d0eec72f6
I'm still unsure if this is really an issue. As the scene wasn't reached by normal game play:
change_scene 43
toggle_godmode
Leave the museum (no key card)
Attachments (1)
Change History (6)
by , 2 years ago
Attachment: | scummvm-lba-de-00002.png added |
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comment:1 by , 2 years ago
Description: | modified (diff) |
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comment:2 by , 2 years ago
Summary: | TWINE: rendering error → TWINE: rendering error with opened door |
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comment:3 by , 22 months ago
comment:4 by , 22 months ago
see Redraw::correctZLevels
or in the original source search for: "cherche bug porte"
comment:5 by , 22 months ago
Owner: | set to |
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Resolution: | → fixed |
Status: | new → closed |
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error is still there after 889b4b6aeedd84772971599df9bc9098a7279e44
TWINE: use the original render methods code