Opened 4 months ago

Last modified 3 months ago

#11357 new defect

SCI: KQ6CD script hangs in catacombs

Reported by: MarioKartFan Owned by:
Priority: normal Component: Engine: SCI
Keywords: Cc:
Game: King's Quest 6

Description

In the catacombs if you direct Alexander to throw the skull into the gears, the game displays the animation and describes the action taken. However, the script more or less hangs as the scene never resolved. The music continues but no more actions can be input and no resolution to the trap ever occurs. Note: proper action would have the trap destroy the skull which is not strong enough.

Change History (3)

comment:1 by MarioKartFan, 4 months ago

Summary: KQVI CD script hangsKQVI CD script hangs in catacombs

comment:2 by digitall, 3 months ago

Component: --Unset--Engine: SCI
Game: King's Quest 6
Summary: KQVI CD script hangs in catacombsSCI: KQ6CD script hangs in catacombs

comment:3 by digitall, 3 months ago

@Mariokart: Can you please add a savegame at this point to aid replication and investigation or at a minimum a room number from the debugger?

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