SCI: KQ6CD script hangs in catacombs
|Reported by:||MarioKartFan||Owned by:|
|Game:||King's Quest 6|
In the catacombs if you direct Alexander to throw the skull into the gears, the game displays the animation and describes the action taken. However, the script more or less hangs as the scene never resolved. The music continues but no more actions can be input and no resolution to the trap ever occurs. Note: proper action would have the trap destroy the skull which is not strong enough.