TINSEL: DW1 corrupted savegame problem
|Reported by:||hkzlab||Owned by:||dreammaster|
I run into the following problem with Discworld 1, Italian CD version: Just after i exit from the inn room (where Rincewind dress up as a ghost) and save i get a corrupted savegame. How to reproduce: after you get out from the room in the inn garden, don't move and save. And then load the savegame. The save will load fine, but if you try to move around you'll get the following error and a game crash:
scummvm: engines/tinsel/events.cpp:262: void Tinsel::WalkProcess(Tinsel::CoroBaseContext*&, const void*): Assertion `_ctx->pMover->hCpath != NOPOLY' failed.
I have tested svn rev. 35961, both compiled for linux/sdl and wii.
I'm attaching the problematic savegame and a screenshot of the room.
Ticket imported from: #2525010. Ticket imported from: bugs/4101.