Opened 3 years ago

Closed 2 years ago

#9767 closed defect (fixed)

SCI: GK1: Tap dancing sound effect is missing after restoring save game

Reported by: DustyShinigami Owned by: csnover
Priority: normal Component: Engine: SCI
Keywords: sci32 Cc:
Game: Gabriel Knight 1

Description

Similar issue as before with the map music and the Napoleon House. If you save next to the tap dancing kid in the park and reload, the tap dancing sound effect doesn't play.

ScummVM version - 1.10.0git3185-g519719db49
Language of game - English
Version of game - Talkie, CD-ROM
Platform and Compiler - Win32

Attachments (1)

gk1-cd-win.003 (49.7 KB ) - added by DustyShinigami 3 years ago.

Download all attachments as: .zip

Change History (8)

by DustyShinigami, 3 years ago

Attachment: gk1-cd-win.003 added

comment:1 by m-kiewitz, 3 years ago

Can you please check if this happens with the original interpreter too?

comment:2 by DustyShinigami, 3 years ago

I'm not sure I understand. Do you mean the original Windows version?

comment:3 by m-kiewitz, 3 years ago

Yes. Either the original DOS or Windows interpreter.
Just go there, save, restore and tell us if the same happens.

comment:4 by DustyShinigami, 3 years ago

Okay. Could be a while before I get round to doing that, so please bear with.

comment:5 by csnover, 3 years ago

Keywords: sci32 added

comment:6 by csnover, 3 years ago

Summary: Gabriel Knight 1 - Tap dancing sound effectSCI: GK1: Tap dancing sound effect is missing after restoring save game

comment:7 by csnover, 2 years ago

Owner: set to csnover
Resolution: fixed
Status: newclosed

Thanks for your report! A patch for this issue was added in d556dcc57bf50a03d81ab7a1ef59a9e5758465bf and will be available in builds 1.10.0git-3493 and later.

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