Opened 2 years ago
Closed 23 months ago
#13877 closed defect (fixed)
ULTIMA8: smart navigation during cut scenes makes game unplayable after a transition
Reported by: | aybe | Owned by: | OMGPizzaGuy |
---|---|---|---|
Priority: | normal | Component: | Engine: Ultima |
Version: | Keywords: | ||
Cc: | Game: | Ultima VIII: Pagan |
Description
In the save 123,
- walk to enter to the city,
- once the guard stops you, use middle mouse to enter the city anyway
- you are now in the city, only middle mouse works, nothing else
- try leave the city with middle mouse, guard is there stuck, same situation, only middle mouse works
C:\Program Files\ScummVM>scummvm.exe -v
ScummVM 2.6.0 (Jul 17 2022 00:04:49)
Features compiled in: Vorbis FLAC MP3 RGB zLib MPEG2 FluidSynth Theora AAC A/52 FreeType2 FriBiDi JPEG PNG GIF taskbar TTS cloud (servers, local) TinyGL OpenGL (with shaders)
Attachments (1)
Change History (2)
by , 2 years ago
Attachment: | ScummVM.zip added |
---|
comment:1 by , 23 months ago
Owner: | set to |
---|---|
Resolution: | → fixed |
Status: | new → closed |
Note:
See TracTickets
for help on using tickets.
Thanks for the report! This should be fixed by commit 8e7c405 and will be available in the next release.
Note: this prevent the middle-click path finding specifically. If there are other ways to break the cutscene, the stasis flag would still be set.