Opened 20 years ago

Closed 20 years ago

#1827 closed defect (fixed)

DIG: Parallax scrolling in library semi-broken

Reported by: SF/nwiesinger Owned by: fingolfin
Priority: high Component: Engine: SCUMM
Version: Keywords:
Cc: Game: The Dig


Hello, I use ScummVM Version 0.7.0 from October, 15th, Windows-Version. German version of 'The Dig'. I played already 'till the kidnapping of Maggie and search with Brick the monsters nest (I didn't find it 'till now, but we will see;-). The Game works perfect except if i'm at the bibliothek. If i walk through the room, the background got 'black holes' - means, the background-graphics overlap the foreground-graphics and the missing parts are black. If you already knew this problem, please ignore/remove this post. Keep on your good work. With ScummVM, I detected the old LucasArts adventures again:-)

Ticket imported from: #1067982. Ticket imported from: bugs/1827.

Attachments (1)

dig.s01 (23.6 KB ) - added by SF/nwiesinger 20 years ago.
Windows Savegame right before the bibliothek

Download all attachments as: .zip

Change History (6)

comment:1 by SF/kaminari, 20 years ago

I guess you're talking about the parallax scrolling in the Museum Spire? Seems like a mask priority issue or something. It's been happening since the introduction of the smooth scrolling routine :o)

I have a savegame of the location, but it's for the French Mac version.

by SF/nwiesinger, 20 years ago

Attachment: dig.s01 added

Windows Savegame right before the bibliothek

comment:2 by fingolfin, 20 years ago

I would assume the smooth scrolling changes somehow are responsible, aye. I'll try to look into this eventually, but my time currently is scarce, so if somebody else wants to investigate, feel free to.

comment:3 by fingolfin, 20 years ago

Summary: DIG: Background async in bibliothekDIG: Parallax scrolling in library semi-broken

comment:4 by fingolfin, 20 years ago

Priority: normalhigh

comment:5 by fingolfin, 20 years ago

Owner: set to fingolfin
Resolution: fixed
Status: newclosed
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