#2578 closed defect (fixed)
GUI: Changing scaler also changes the cursor colour
Reported by: | eriktorbjorn | Owned by: | eriktorbjorn |
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Priority: | normal | Component: | GUI |
Version: | Keywords: | ||
Cc: | Game: |
Description
If I change scaler (or toggle aspect-ratio correction) while using the GUI, the cursor changes colour. One good example of this is the game launcher, where the cursor will turn green.
Ticket imported from: #1476666. Ticket imported from: bugs/2578.
Change History (5)
comment:1 by , 19 years ago
comment:2 by , 18 years ago
Owner: | changed from | to
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comment:3 by , 18 years ago
Owner: | changed from | to
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Resolution: | → fixed |
Status: | new → closed |
comment:4 by , 18 years ago
I don't know if there's any reason for not allowing cursor palette in overlay mode, but it seems to me that it should be easy to fix any issues it may cause for in-game cursors.
I've changed the backend to allow cursor palettes in overlay mode. (The reason the initial cursor worked was that it set the cursor palette before going into overlay mode.)
comment:5 by , 6 years ago
Component: | --Unset-- → GUI |
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It looks like the backend changes the palette or something on a screen change, also the SDL backend doesn't allow a cursor palette change while the overlay is shown (any reason for that, or is it a bug?).