Opened 18 years ago

Closed 18 years ago

Last modified 18 years ago

#2874 closed defect (fixed)

FW: Save does not work properly

Reported by: SF/bramvandijk Owned by: sev-
Priority: normal Component: Engine: Cine
Version: Keywords:
Cc: Game: Future Wars


In the map room when you put the flag in the map the map disappears and there is a secret passage.

If you save at that point, and you load again, the map is there, but you cannot remove it again, because the flag is gone from your inventory.

I use: Scummvm0.10SVN October 18th 2006 FW English/DOS

The attached savegame is from before. You are in the map room, and I saved right at the moment I wanted to put the flag is, thus the map was already enlarged. If you load this one, you can see the little hole, but not the map. (another less serious save bug). Examining the map, and putting the little flag in hole will open the secret passage.

Saving at that point makes the savegame impossible to complete.

Ticket imported from: #1579776. Ticket imported from: bugs/2874.

Attachments (1)

FW.0 (2.9 KB ) - added by SF/bramvandijk 18 years ago.
Save Game right before breaking

Download all attachments as: .zip

Change History (6)

by SF/bramvandijk, 18 years ago

Attachment: FW.0 added

Save Game right before breaking

comment:1 by sev-, 18 years ago

Owner: set to sev-

comment:2 by sev-, 18 years ago

Well, you can still use the objects, just they're not properly restored by the save. I will search solution.

comment:3 by sev-, 18 years ago

Fixed in SVN. Several functions were missing and not all info was stored in savegames. It will not restore objects in old saves.

comment:4 by sev-, 18 years ago

Resolution: fixed
Status: newclosed

comment:5 by SF/bramvandijk, 18 years ago


Note: See TracTickets for help on using tickets.