LURE: Adlib support broken/incomplete
|Reported by:||Kirben||Owned by:||NMIError|
|Cc:||Game:||Lure of the Temptress|
ScummVM 1.9.0git1424-g7ee6f6d (Mar 29 2016 09:02:20) on Windows 7 (SP1) Compiled with GCC 4.9.3 under MinGW
English VGA version of Lure of the Temptress
The sound effects for Adlib are dramatically different under ScummVM, compared to using the original game under DOXBox. The various sound effects (foot steps, and door opening/closing, fire) at the start of game play are good examples.
A video of the start of the original game using Adlib can be found on YouTube at http://www.youtube.com/watch?v=GLvbdNnjd_8&feature=youtu.be&t=3m59s which can be used for comparison.
The current Adlib support is known to be incomplete, so this bug report only serves as a reminder for future.
Ticket imported from: bugs/7098.