#12665 closed defect (fixed)
Flashlight glitch in Maniac Mansion Deluxe
Reported by: | tag2015 | Owned by: | dreammaster |
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Priority: | normal | Component: | Engine: AGS |
Version: | Keywords: | ||
Cc: | Game: |
Description
The flashlight does not work properly, showing a weird blue/green square overlay (probably an issue with transparency?).
The biggest problem here is that there is no way to revert to the normal state, it will follow the mouse pointer for the rest of the game, even after saving/loading.
Screenshots attached.
Steps to reproduce:
just "use" the flashlight
ScummVM 2.3.0git19249-ge41aec4cb4
Windows 10 Pro 21H1
Game version 1.3
Attachments (5)
Change History (9)
by , 3 years ago
Attachment: | scummvm-maniacmansiondeluxe-00004.png added |
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by , 3 years ago
Attachment: | scummvm-maniacmansiondeluxe-00005.png added |
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by , 3 years ago
Attachment: | scummvm-maniacmansiondeluxe-00006.png added |
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by , 3 years ago
Attachment: | maniacmansiondeluxe.005 added |
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comment:1 by , 3 years ago
by , 3 years ago
Attachment: | maniacmansiondeluxe.008 added |
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comment:2 by , 3 years ago
New savegame added as requested
ScummVM 2.3.0git20204-gf8ac707b24 (Jul 6 2021 06:37:33)
comment:3 by , 3 years ago
Owner: | set to |
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Resolution: | → fixed |
Status: | new → closed |
The flashlight handling should all be fixed now.
comment:4 by , 3 years ago
There's still a little issue here.
If you turn off the flashlight in a dark room, instead of disappearing, the halo turns into a "donut" shape. It will stay like that if you exit and re-enter the room.
Steps to reproduce:
Just load the savegame I provided the last time and "use" the flashlight twice
Seems like the save was made with the old codebase, and it's one of the few cases where the savegame wasn't portable. Can I ask you for a favor.. if you can't play through again with a latest daily build, and create a new savegame with the flashlight in the inventory?