Opened 7 years ago
Closed 7 years ago
#10456 closed defect (fixed)
XEEN: world status not properly reset when quitting to main menu and starting a new game
Reported by: | darkstar | Owned by: | dreammaster |
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Priority: | normal | Component: | Engine: MM: Xeen |
Version: | Keywords: | ||
Cc: | Game: | Might and Magic: World of Xeen |
Description
When quitting to main menu and starting a new game, the status of the world (killed monsters, searched locations, minimap, probably other stuff too) is not properly reset.
Change History (3)
comment:1 by , 7 years ago
Owner: | set to |
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Resolution: | → fixed |
Status: | new → closed |
comment:2 by , 7 years ago
Resolution: | fixed |
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Status: | closed → new |
reopening due to not being fixed.
To reproduce: Start ScummVM, start a new game, kill the slime, move forward a few steps, quit to main menu and immediately start a new game again. Notice the slime is missing and the automap already has the few steps taken earlier "discovered"
comment:3 by , 7 years ago
Resolution: | → fixed |
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Status: | new → closed |
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This should be fixed now. I independently discovered that I wasn't flushing the cached set of modified resources from the current game when loading a new savegame, so it kept using them.