Opened 8 years ago

Closed 8 years ago

Last modified 8 years ago

#7057 closed defect (fixed)

BBVS: No clean-up when restarting

Reported by: SF/abenteurer Owned by: eriktorbjorn
Priority: normal Component: Engine: BBVS
Version: Keywords:
Cc: Game: Beavis & Butthead Virtual Stupidity

Description

Beavis and Butt-Head (Win, CD, English) Build (1.8.0pre184-g27398bd [Feb. 22, 2016]), on Win x86.

When you click on "New Game", right after the endsequence, a new game is starting, but with all the left-overs (items, buildings, etc.) from the previously played game.

Gamesave: attached. Main menu : Continue : Before the end-sequence (Use the Keys with the car -> Endsequence -> Main menu: New Game).

Ticket imported from: bugs/7057.

Attachments (1)

bbvs-win.zip (19.3 KB ) - added by SF/abenteurer 8 years ago.

Download all attachments as: .zip

Change History (5)

by SF/abenteurer, 8 years ago

Attachment: bbvs-win.zip added

comment:1 by wjp, 8 years ago

Summary: No clean-upBBVS: No clean-up when restarting

comment:2 by eriktorbjorn, 8 years ago

It may simply be a matter of putting some of the stuff that's now done in BbvsEngine::run() before the game loop starts into BbvsEngine::newGame(), and then have run() call newGame() as well.

But I'm not sure of the exact details.

comment:3 by sev-, 8 years ago

Owner: set to eriktorbjorn
Resolution: fixed
Status: newclosed

comment:4 by sev-, 8 years ago

Fixed by eriktorbjorn

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