Opened 8 years ago

Closed 8 years ago

Last modified 8 years ago

#5853 closed defect (fixed)

SCI: KQ6CD: Missing Minotaur Sound in Catacombs

Reported by: (none) Owned by: bluegr
Priority: normal Component: Engine: SCI
Keywords: Cc:
Game: King's Quest 6

Description

I reported the bug listed in the headline earlier.

Even though the game doesn't crash anymore at this point, there is still the sound of the growling minotaur missing. It should occur just before the narrator starts. There is an odd pause upon entering the room.

I know that this isn't as important, but I just thought i report it anyway.

Ticket imported from: #3413976. Ticket imported from: bugs/5853.

Attachments (1)

kq6-cd-win.017 (37.1 KB ) - added by SF/*anonymous 8 years ago.
Just enter the room to the right, there should be the sound of the minotaur just before the narrator starts.

Download all attachments as: .zip

Change History (8)

by SF/*anonymous, 8 years ago

Attachment: kq6-cd-win.017 added

Just enter the room to the right, there should be the sound of the minotaur just before the narrator starts.

comment:1 by digitall, 8 years ago

The bug submitter is referring to bug #3413589 : "SCI: KQ6CD: Game stops responding in the catacombs"
https://sourceforge.net/tracker/?func=detail&aid=3413589&group_id=37116&atid=418820

comment:2 by digitall, 8 years ago

Summary: BugID: 3413589SCI: KQ6CD: Missing Minotaur Sound in Catacombs

comment:3 by bluegr, 8 years ago

I have improved a bit the way that SCI1.1 sound effects are handled. Try downloading the next daily version, and in the ScummVM Options screen, go to MIDI and check the "Mixed Adlib/MIDI mode" checkbox (enabling this means that digital sound effects will be preferred over their MIDI counterparts) and try the scene again. The MIDI version of the minotaur sound is barely audible, whereas the sound effect version is much better... so try it now, the sample should be heard more clearly.

comment:4 by bluegr, 8 years ago

Owner: set to bluegr
Resolution: fixed
Status: newpending

comment:5 by bluegr, 8 years ago

This tracker item is pending response by the submitter; we
cannot continue processing it before that happens. As a
consequence, its status has been set to "Pending". It will
automatically revert to "Open" once a new comment is made to
this item. If no response is made within 14 days, it will
automatically be closed.

Thank you.

comment:6 by bluegr, 8 years ago

Changing status from "Pending" to "Closed". This is fixed in version 1.4.1 and the nightly 1.5.0 (the digital sound effects are always preferred now), and there will be an option to toggle between the two sound effects (see pull request 169).

Closing for now (and this should have been closed automatically... quite odd)

comment:7 by bluegr, 8 years ago

Status: pendingclosed
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