SCI: KQ6CD: Missing Minotaur Sound in Catacombs
|Reported by:||(none)||Owned by:||bluegr|
|Cc:||Game:||King's Quest 6|
I reported the bug listed in the headline earlier.
Even though the game doesn't crash anymore at this point, there is still the sound of the growling minotaur missing. It should occur just before the narrator starts. There is an odd pause upon entering the room.
I know that this isn't as important, but I just thought i report it anyway.
Ticket imported from: #3413976. Ticket imported from: bugs/5853.
Change History (8)
comment:2 by , 12 years ago
|Summary:||BugID: 3413589 → SCI: KQ6CD: Missing Minotaur Sound in Catacombs|