Opened 19 years ago

Closed 19 years ago

Last modified 19 years ago

#2139 closed defect (fixed)

ITE: Graphical glitches in wildcat tribe

Reported by: SF/fancia Owned by: sev-
Priority: normal Component: Engine: SAGA
Version: Keywords:
Cc: Game: Inherit the Earth

Description

When Rif walks away from the screen after having been "captured" on the first screen of the wildcat tribe, his sprite glitches while walking past the spears.

I'm using the Mac OS X version of the game with a recent CVS build compiled with GCC 4.0 on Mac OS X 10.4.2.

Ticket imported from: #1258479. Ticket imported from: bugs/2139.

Attachments (3)

ite.s02 (2.5 KB ) - added by SF/fancia 19 years ago.
glitch.png (8.0 KB ) - added by SF/fancia 19 years ago.
ite.s00 (5.3 KB ) - added by SF/fancia 19 years ago.
Castle halls

Download all attachments as: .zip

Change History (8)

comment:1 by sev-, 19 years ago

which sprite glitches? Any screenshots? Savefiile wouldn't hurt either.

by SF/fancia, 19 years ago

Attachment: ite.s02 added

comment:2 by SF/fancia, 19 years ago

I've attached a screenshot and a savegame just outside the wildcat tribe.

by SF/fancia, 19 years ago

Attachment: glitch.png added

by SF/fancia, 19 years ago

Attachment: ite.s00 added

Castle halls

comment:3 by SF/fancia, 19 years ago

I've just noticed that this also happens sometimes when walking toward and away from the screen in the dog castle halls, so I've attached another savegame.

comment:4 by sev-, 19 years ago

Fixed.

comment:5 by sev-, 19 years ago

Owner: set to sev-
Resolution: fixed
Status: newclosed
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