Opened 14 years ago

Closed 10 years ago

Last modified 5 years ago

#7763 closed feature request (fixed)

WII: network/smb loading of game files

Reported by: SF/ringwurm1984 Owned by: dhewg
Priority: normal Component: Port: Wii
Version: Keywords:
Cc: Game:

Description

is it possible to load the game files via my network connection? its becoming a common feature in wii homebrew and i think it great because i have two wiis but at this time one hhd. thanks im a big fan of the program

Ticket imported from: #2996880. Ticket imported from: feature-requests/579.

Change History (6)

comment:1 by fingolfin, 14 years ago

Owner: set to dhewg
Summary: wii network/smb loading of game filesWII: network/smb loading of game files

comment:2 by dhewg, 14 years ago

Should be possible, but so far I just used only read-only smb shares to load game data. I never tried how well the r/w code for smb works, but I do know that r/o code came a long way to be stable and thread safe. Save files are rather small, and since you have to load the binary over another medium anyway (sd, usb), is this really desired? If there's a problem with the snb connection, you might lose your game state. I'm not sure how useful this would be...

comment:3 by digitall, 10 years ago

This was implemented by 0b002beccd31fa2796a319427624af1b2ad580b6 (svn r43965) on 2009-09-05 by dhewg. Thanks Andre!

Closing as fixed.

comment:4 by digitall, 10 years ago

To be clear as the title isn't, the user was asking about placing the savegames onto a R/W SMB share. This should be perfectly possible by mounting the SMB share and changing the savepath in the GUI.

comment:5 by digitall, 10 years ago

Resolution: fixed
Status: newclosed

comment:6 by digitall, 5 years ago

Component: Port: Wii
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