WME: Dead City - purple areas on the screen
|Reported by:||SF/eblanca76||Owned by:||wjp|
I\'m playing through The Dead City and it seems some textures are not loaded the right way.
Note that they do not appear at random times. They always affect the same scenes, as you can see in my screenshots.
On the text console some warnings appear:
WARNING: JPEGDecoder::readJFIF() Non-v1.1 JPEGs may not be handled correctly! (<--- this appears MANY times)
WARNING: BaseRenderOSystem::DrawLine - doesn\'t work for dirty rects yet! (<--- this appears just ONE time)
The bad issue is, due to these missing textures, a particular location is not playable at all (it\'s at the bridge) so the game is not completable.
Ticket imported from: #3600667. Ticket imported from: bugs/6227.
Change History (18)
comment:1 by , 7 years ago
|Summary:||DeadCity:purple rectangles on the screen → WME - DeadCity:purple areas on the screen|
comment:2 by , 7 years ago
|Summary:||WME - DeadCity:purple areas on the screen → WME: DeadCity - purple areas on the screen|