ALL: Graphic is wrong with hq2x/hq3x in fullscreen
|Reported by:||criezy||Owned by:||fingolfin|
The two attached screenshots show the issue with Indy FOA: the colours are completely wrong. The problem occurs with all games I have, only in full screen mode (i.e. not in windowed mode), and only with HQ2x and HQ3x scalers (I didn't have the courage to test all of them actually, but I tested Super2xSAI, SuperEagle, AdvMAME2x, AdvMAME3x, HQ2x, HQ3x, TV2x and DotMatrix).
The problem occurs when calling configure without any flags before compiling. If I call configure with --disable-nasm the problem disappears completely with all scalers (all the ones I tested anyway, see list below) and all games. This is with code from trunck (0.14.0svn) on January 23 2009 (rev 36023) but I had this problem before.
Some more info: Intel iMac from early 2006 (the only one with a core duo I think as the next generation had a core 2 duo). MacOS X 10.4 with what I think is the latest compatible Developers Kit (2.5, this is a fresh installation as I had even more issue with the previous version).
SDL 1.2.13 (but I had the same issue with 1.2.11).
nasm -v: NASM version 0.98.40 (Apple Computer, Inc. build 11) compiled on Apr 20 2007
scummvm -v: ScummVM 0.14.0svn (Jan 23 2009 19:58:56) Features compiled in: Vorbis FLAC MP3 zLib MPEG2
Ticket imported from: #2531679. Ticket imported from: bugs/4107.
Change History (8)
comment:2 by , 13 years ago
|Summary:||Graphic is wrong with hq2x/hq3x in fullscreen → ALL: Graphic is wrong with hq2x/hq3x in fullscreen|