Opened 5 years ago

Last modified 5 years ago

#6572 new defect

WME: Rosemary - Sprite flaw on going upwards

Reported by: raziel- Owned by: somaen
Priority: normal Component: Engine: Wintermute
Keywords: Cc:
Game: Wintermute


ScummVM 1.7.0git (Apr 8 2014 10:05:38)
Features compiled in: Vorbis FLAC MP3 RGB zLib MPEG2 Theora AAC FreeType2 JPEG PNG

In the scene with the well, place ego to the bottom left and then click on the path to let her go upwards.
Once she turns up around facing the exit, the sprite border can be seen on the left of ego.
Looks like as if the sprite rectangle is shifted to the right one pixel.

No save state as the game is (unfortunately) rather short, you can reach the point by going right in the starting screen

Rosemary (Windows/English)

AmigaOS4 - PPC - SDL - BE
gcc (GCC) 4.2.4 (adtools build 20090118)

Ticket imported from: bugs/6572.

Change History (1)

comment:1 Changed 5 years ago by somaen

Owner: set to somaen
Note: See TracTickets for help on using tickets.