SCUMM/HE: Can't play multiple instances of a sound effect on different channels
|Reported by:||SF/somerandomhefan||Owned by:||AndywinXp|
This is a bug I noticed in all kinds of different games from Humongous Entertainment. ScummVM seems to have trouble playing multiple sound effects simultaneously. You can notice this by rapidly clicking on clickpoints in just about any of the Junior Adventures. A lot of the animations triggered by this will be silent.
For a particularly obvious example that's easy to replicate, load the save I've attached for the third Freddi Fish game in ScummVM and click on the button the cursor in the screenshot points at. (In case save files only work with the exact version of the game that created them, it's the version available on Steam. Its MD5 checksum is 8368f552b1e3eba559f8d559bcc4cadb.) This will cause the organ to play a pre-recorded song. But whenever it plays a note twice in succession, the second time is silent. Then do the same with the original interpreter. I've attached a separate save file for it. This time, every single note can be heard.
Ticket imported from: bugs/7150.
Change History (8)
comment:2 by , 18 months ago
|Summary:||SCUMM (possibly HE-only): Issues when playing multiple sound effects → SCUMM/HE: Issues when playing multiple sound effects|
comment:4 by , 10 months ago
|Summary:||SCUMM/HE: Issues when playing multiple sound effects → SCUMM/HE: Can't play multiple instances of a sound effect on different channels|