#595 closed defect (fixed)
LOOM: Bobbin walks on the spot
Reported by: | fingolfin | Owned by: | fingolfin |
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Priority: | normal | Component: | Engine: SCUMM |
Version: | Keywords: | ||
Cc: | Game: | Loom |
Description
Immediatly at the start of the game, double click the leave. Bobbin will start walking on the spot.
Maybe this is yet another walkbox 0 issue? I really am tempted to rewrite the whole actor walking code for OLD256/SHORTHEADER games - apparently, they marked the "invalid" box as -1, we should do that, too.
Alas, the cause of this bug is maybe completly unrelated :-)
Ticket imported from: #644750. Ticket imported from: bugs/595.
Change History (8)
comment:1 by , 22 years ago
Summary: | LOOM: Bobbing walks on the spot → LOOM: Bobbin walks on the spot |
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comment:2 by , 22 years ago
comment:3 by , 22 years ago
I correct myself: the bug is indeed not keyed to the leaf, but I can reproduce it easily anyway (still same place): 1) click on some spot to make Bobbin walk there; don't move your mouse 2) Note into which direction Bobbin is facing 3) Move your mouse a few pixels into the opposite direction 4) Double click on the spot
The goal is to get Bobbin to turn, but not take a step. That's in fact what he does. But with the double click, he turns and starts to walk on the spot. I can get the bug to show with the above trick 90% of the time (the other times I click to far away/too close/not fast enough :-)
comment:4 by , 22 years ago
In fact it even works without the turn, if I double click just in front of Bobbin it also happens. You ahve to experiment a bit to get the hang of it, if you click to far away or too close it won't work.
comment:6 by , 22 years ago
This also occurs in Zak256, i can produce it by clicking around the draw in the first room with the kazoo in it.
comment:7 by , 21 years ago
Owner: | set to |
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Resolution: | → fixed |
Status: | new → closed |
I couldn't reproduce the exact bug (with yesterday's CVS snapshot), though by clicking at random around the cliff, I could sometimes get Bobbin to walk on the spot.
Since I had to work to get the bug to happen, I'm not going to lose any sleep over it. :-)