#594 closed defect (fixed)
ALL: Text output bug
| Reported by: | SF/dfabulich | Owned by: | fingolfin |
|---|---|---|---|
| Priority: | normal | Component: | Engine: SCUMM |
| Version: | Keywords: | ||
| Cc: | Game: | Indiana Jones 4 |
Description
Lots of dialog text in this game is wrapping incorrectly; lines of text are getting clipped. (This was working as of very recently, but I can't swear as to when.)
To reproduce, start the game afresh and hit ESC twice. Indy should say "I'm back!" and Kerner will give the line: "You don't look at all well, Dr Jones" but the line will be clipped. Many other long lines will also be clipped throughout the game. A screenshot is attached.
I'm using English Talkie CD, files copied to the harddrive. I'm on Win2K using the latest Win32 snapshot: ScummVM 0.2.82 CVS Built on Nov 27 2002 12:09:16
Ticket imported from: #644620. Ticket imported from: bugs/594.
Attachments (1)
Change History (8)
by , 24 years ago
| Attachment: | dialogbug.png added |
|---|
comment:1 by , 24 years ago
It affects other games, as well, e.g. the MI1 intro. It's as if the letters are spaced a bit further apart than they used to be. At first I thought it was Fingolfin's string.cpp cleanup, but I don't see any obvious errors in it... I'll have to take a closer look later today.
comment:2 by , 24 years ago
I also looked over my cleanup and it seems fine - I really only restructured some stuff. Doesn't mean I made a mistake doing so, of course.
comment:4 by , 24 years ago
| Component: | Engine: SCUMM → --Unset-- |
|---|---|
| Game: | Indiana Jones 4 |
| Owner: | set to |
| Summary: | FOA: Dialog bug → ALL: Text output bug |
comment:5 by , 24 years ago
| Resolution: | → fixed |
|---|---|
| Status: | new → closed |
comment:6 by , 24 years ago
Found it! Accidentally used "true" instead of "false"
comment:7 by , 8 years ago
| Component: | --Unset-- → Engine: SCUMM |
|---|---|
| Game: | → Indiana Jones 4 |

Screenshot of clipped line