ZAK256: opcode 00 in SC scripts?
|Reported by:||SF/hibernatus||Owned by:||fingolfin|
Hi, i don't know if it's the right place to say that, but
Zak256 seems to use the opcode 00 (stopObjectCode)
differently in 'SC' scripts.
- 49.LFL at 0x88A3
- 49.LFL at 0x8F5E
- 49.LFL at 0xA297
- 49.LFL at 0xA6DC
It seems to only take a byte as a parameter.
Also, there isn't any stopObjectScript instruction (6E) in
any 'SC' script. So maybe 00 replaces it?
Ticket imported from: #733964. Ticket imported from: bugs/762.