ZAK256: opcode 00 in SC scripts?
|Reported by:||SF/hibernatus||Owned by:||fingolfin|
Hi, i don't know if it's the right place to say that, but Zak256 seems to use the opcode 00 (stopObjectCode) differently in 'SC' scripts. See: - 49.LFL at 0x88A3 - 49.LFL at 0x8F5E - 49.LFL at 0xA297 - 49.LFL at 0xA6DC It seems to only take a byte as a parameter. Also, there isn't any stopObjectScript instruction (6E) in any 'SC' script. So maybe 00 replaces it?
Ticket imported from: #733964. Ticket imported from: bugs/762.