DOTT: Flickering Chron-O-John
|Reported by:||(none)||Owned by:||eriktorbjorn|
|Cc:||Game:||Day of the Tentacle|
I downloaded the Win32 binaries on Saturday 18th in order to get Day of the Tentacle running on WinMe (what, use LucasArts' patches and the original .exe? Never...) Works great just about everywhere, except this one glitch. Putting the hamster in the generator in Dr. Fred's lab makes both wheels and the hamster vanish while the animation runs (ooh, look at him go!) The sparks fly at the top of the gadget, and the wheels and hamster reappear afterwards, so all's OK.
I didn't notice this with ScummVM 0.1, which I used to play right through DotT in Linux a while back. Not sure if I ever used the hamster with the generator in Bernard's time, though - only with Laverne. And I didn't play through far enough in 0.2 under Windows to try it with Laverne. Oh well.
Point being, have Bernard use the Hamster with the Generator, and the animation messes up.
Ticket imported from: #558310. Ticket imported from: bugs/286.
Change History (22)
comment:5 by , 21 years ago
|Component:||Engine: SCUMM → --Unset--|
|Game:||Day of the Tentacle|
|Priority:||normal → low|
|Summary:||Hamster generator vanishes in Win32 → Disappearing animations|
comment:11 by , 20 years ago
|Component:||--Unset-- → Engine: SCUMM|
|Game:||→ Day of the Tentacle|
|Summary:||Disappearing animations → DOTT: Flickering Chron-O-John|