Opened 12 years ago

Closed 11 years ago

Last modified 9 years ago

#3698 closed defect (fixed)

AGI: Fan(Hobbits) - Game stuck after intro

Reported by: raziel- Owned by:
Priority: low Component: Engine: AGI
Keywords: original Cc:
Game: AGI Fanmade

Description

ScummVM 0.12.0svn (Apr 14 2008 21:18:32)
Features compiled in: Vorbis FLAC MP3 zLib MPEG2

When the intro is finished and the minstrel shouts
"GO!" tha gme oughta switch to a new screen and start.

That doesn't happen, though.
The minstrel keeps playing his ... whatever he's
abusing there :-D but theres no music output.

Fanmade AGI game (Hobbits/DOS/English)

AmigaOS4
gcc version 4.0.2 (AmigaOS build 20051012)

Ticket imported from: #1943254. Ticket imported from: bugs/3698.

Change History (7)

comment:1 by raziel-, 12 years ago

Tested with DOSBox 0.70 and AGI interpreter v2.936 and the
provided "Template.com"

Both error after the "Jolly Roger" intro with a

No memory.
Want 2825, have 1864

Upping memory in DOSBox to no avail

comment:2 by sev-, 11 years ago

Keywords: original added; script removed
Priority: normallow

comment:3 by sev-, 11 years ago

Status: newclosed

comment:4 by sev-, 11 years ago

This bugreport has been moved to Wiki to relevant Engine/TODO page. When the bug will be resolved, an appropriate message will be posted here and the bugreport link removed from Wiki

comment:5 by raziel-, 9 years ago

This behaviour has been fixed in the meantime as ScummVM is handling the
game right now.

This item can be closed as fixed

comment:6 by digitall, 9 years ago

For future reference, bisected for this and found that this was corrected by svn r42482 i.e.
Git 9a2785bc3b3829688ffceccfc6563ed4c69cdc49
"Partially fix automatic restarting of AGI games (Addresses bug #2798797 ('AGI: larry 1 doesn't restart after dying') but doesn't fully fix it. There seems to be more to the problem still. Automatic restarting after dying of an STD doesn't take away the STD-condition and Larry continues to die in a loop)."

Will update relevant wiki page to mark bug as fixed.

comment:7 by digitall, 9 years ago

Resolution: fixed
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