#14024 closed defect (fixed)

SURFACESDL: Mouse cursor is clipped when using 32-bit screen formats

Reported by: ccawley2011 Owned by: ccawley2011
Priority: high Component: Ports
Version: Keywords:
Cc: Game:


When using a 32-bit pixel format with the SurfaceSDL backend, the cursor graphic is clipped when moving the mouse a lot.

This shouldn't be a release blocker, since all platforms currently use 16-bit screen formats, but it would be good to have fixed before the v2.7.0 release.

Change History (1)

comment:1 by sev-, 16 months ago

Owner: set to ccawley2011
Resolution: fixed
Status: newclosed

This has been fixed by @ccawley2011 himself :)

Note: See TracTickets for help on using tickets.