SCUMM: Low latency problem with DIG
System: Windows 10 x64
ScummVM: Newest 2.7.0git
Game: German CD
This seems to be connected to fixing the problems with low latency audio in FT. While that problem got fixed, now DIG crashes when low latency is enabled. The crash always happens at the very start (the game does initialize). The first few frames of the cloud lighting up are seen, then the game crashes.
The crash always happens at the same spot, the protocoll is added as a text file to show, where exactly.