Opened 17 years ago

Closed 17 years ago

Last modified 6 years ago

#8601 closed patch (fixed)

small patch to paralaction dropItem()

Reported by: SF/megath Owned by: peres
Priority: normal Component: Engine: Parallaction
Version: Keywords:
Cc: Game:


fixes crash at first screen :)

Index: engines/parallaction/inventory.cpp

--- engines/parallaction/inventory.cpp (revision 25120) +++ engines/parallaction/inventory.cpp (working copy) @@ -159,7 +159,8 @@

if (_di == 0) continue;

- memcpy(&_inventory[_si], &_inventory[_si+1], sizeof(InventoryItem)); + //memcpy(&_inventory[_si], &_inventory[_si+1], sizeof(InventoryItem)); + memset(&_inventory[_si], 0, sizeof(InventoryItem)); }

refreshInventory(_vm->_characterName); .

Ticket imported from: #1639159. Ticket imported from: patches/706.

Change History (5)

comment:1 by peres, 17 years ago

Hi megath

please let me know the architecture you're trying Parallaction on and your OS.

Your patch crashes the engine as soon as you try to drop/combine items from the inventory, but I see your point. I should have fixed your issue on revision 25140, so please update.

comment:2 by SF/megath, 17 years ago

i386-linux, thank you, it doesn't crash anymore. When could we expect save/load feature ? :)

comment:3 by peres, 17 years ago

Owner: set to peres
Status: newclosed

comment:4 by peres, 17 years ago

Resolution: fixed

comment:5 by digitall, 6 years ago

Component: Engine: Parallaction
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