Opened 3 years ago

Closed 3 years ago

#11514 closed defect (fixed)

ScummVM refuses to add Glk games, doesn't say why

Reported by: dfabulich Owned by: criezy
Priority: normal Component: Port: Mac OS X
Version: Keywords:
Cc: Game:


Following the note here I downloaded the Jun 22 osx_x64-master-a63c614f build on macOS 10.15.5.

I also downloaded Spider and Web from

I opened ScummVM and clicked "add game" but it refused to let me add Tangle.z5. When I put Tangle.z5 in a folder by itself and tried to add that folder, it said, "ScummVM could not find any game in the specified directory!"

I'm guessing this is a documentation issue, but I furthermore claim that error handling should improve, to make it easier to understand how to add Glk games.

Change History (5)

comment:1 by criezy, 3 years ago

Thank you for the report. I just checked, and the Glk engine is not enabled in the 64 bits macOS daily build (it is missing a dependency that is required for this engine). I will try to fix that today or tomorrow.

comment:2 by criezy, 3 years ago

Component: Engine: GLKPort: Mac OS X

comment:3 by criezy, 3 years ago

The daily build on buildbot was not finding the freetype library. The library was present, but not configured properly. I think it should be fixed, but I will keep this open until tomorrow once we can check the next daily build.

Note that the same issue was also causing the Ultima, ZVision, and Petka engines to be disabled.

comment:4 by criezy, 3 years ago

It looks like the new macOS 64 bit daily build includes the Glk engine (as well as the ones for Ultima, ZVision, and Petka). Can you check it works properly?

comment:5 by criezy, 3 years ago

Owner: set to criezy
Resolution: fixed
Status: newclosed

This has been verified as working now. So closing.

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