SCI: LB1: Clock chime is too fast
|Reported by:||SF/kurufinwe||Owned by:||wjp|
|Game:||Laura Bow 1: The Colonel's Bequest|
Using ScummVM 1.5.0git2329 on Windows 7 64-bit.
See the attached sound file. The first part is from DOSBox, the second part from ScummVM. Clearly, ScummVM is going too fast. More accurately, it seems to be missing some delay between the various parts of the tune. Notice how the three 4-note bits have the right tempo, but the time between each of them is too short. And the seven notes to indicate the hour sound like they're played by a jackhammer.
The problem occurs with both the AdLib emulator and the MT-32 emulator.
Ticket imported from: #3487090. Ticket imported from: bugs/5970.