Opened 8 months ago

Closed 8 months ago

#14532 closed defect (fixed)

MIght and Magic 1 cast spell abort game

Reported by: ArekReve Owned by: dreammaster
Priority: normal Component: Engine: MM: MM1
Version: Keywords:
Cc: Game:

Description

In original look mode. After combat start i try cast spell 1 - 8, and game abort.

I use gog version files.

User picked target 'mm1' (engine ID 'mm', game ID 'mm1')...

Looking for a plugin supporting this target... Might & Magic

Running Might and Magic: Book One - Secret of the Inner Sanctum (DOS/English)
wallpix.dta: 86a7ef03fd5bf434d83012b07fa92680, 123059 bytes.
WARNING: [UnityTaskbarManager::addRecent] Not implemented!
WARNING: TODO: sound 1!
WARNING: TODO: sound 1!
WARNING: TODO: sound 2!
scummvm: ./common/array.h:240: const T& Common::Array<T>::operator[](Common::Array<T>::size_type) const [with T = Graphics::ManagedSurface; Common::Array<T>::size_type = unsigned int]: Assertion `idx < _size' failed.
Aborted

Change History (2)

comment:1 by PushmePullyu, 8 months ago

Thanks for testing this engine. I have opened a PR that should fix the problem here: https://github.com/scummvm/scummvm/pull/5141

comment:2 by dreammaster, 8 months ago

Owner: set to dreammaster
Resolution: fixed
Status: newclosed

This is now fixed. Thanks for the report, and the PR

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