#10230 closed defect (fixed)

SCI: Lighthouse: Bad palette briefly when in Fortress Bird Plane

Reported by: dafioram Owned by: csnover
Priority: low Component: Engine: SCI
Keywords: sci32 Cc:
Game: Lighthouse

Description

Game: Lighthouse 1.0c/2.0a
Tester OS: Win7-64
ScummVM: 1.10.0git-4977-g5c6de7d

I used the same saved game from 2.0a to test lighthouse 1.0c in ScummVM.
This is not present in the original game v2.0a, but I don't know about 1.0c.

I am playing the original game using Jafa's winxp installation. ​​​http://www.squirtthecat.com/games/lighthouse/index.html. Which is one of the two options endorsed by ​​​http://www.sierrahelp.com/Games/LighthouseHelp.html

At the end of fortress island if you enter the bird to go to the temple and you twist the left most switch then the palette after the video finishes will look bad. It switches after you hit the next switch so it minor.

Attachments (2)

lighthouse-1.032 (141.1 KB) - added by dafioram 19 months ago.
Fortress Plane Ready
scummvm00006.png (104.0 KB) - added by dafioram 19 months ago.

Download all attachments as: .zip

Change History (5)

Changed 19 months ago by dafioram

Attachment: lighthouse-1.032 added

Fortress Plane Ready

Changed 19 months ago by dafioram

Attachment: scummvm00006.png added

comment:1 Changed 19 months ago by dafioram

The data files that I thought were for 1.0c are, I believe actually 2.0, so you can ignore this bug being for 1.0c since I cannot test that.

comment:2 Changed 19 months ago by csnover

Keywords: sci32 added

comment:3 Changed 19 months ago by csnover

Owner: set to csnover
Resolution: fixed
Status: newclosed

Thanks for your report! A patch for this issue has been added in commit 53dd55ebf215e269142c875b10d9ce854287f5d8 and will be available in daily builds 1.10.0git-5037 and later.

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