Opened 14 years ago

Closed 14 years ago

Last modified 14 years ago

#4959 closed defect (fixed)

KQ6CD: Crash in endgame (short path)

Reported by: SF/kuroshiro Owned by: bluegr
Priority: normal Component: Engine: SCI
Version: Keywords:
Cc: Game: King's Quest 6


King's Quest 6 (CD/Windows/English) ScummVM version: 1.2.0 SVN 51294 OS: Windows 7 x64

In the endgame of the short path, after you use the mirror on the disguised genie to disrupt the wedding, he will start throwing bolts of magic around if you wait for a moment. The game will crash as soon as he does so, with the error message: "[VM] kGetAngle[3f]: signature mismatch via method throwDazzle::changeState (script 752, localCall ffffffff)!"

It is still possible to get past this part if you have the speed up high enough and can get through the door before the genie reappears. You have to move the instant it's possible though.

Ticket imported from: #3034610. Ticket imported from: bugs/4959.

Attachments (1)

kq6-win.010 (62.7 KB ) - added by SF/kuroshiro 14 years ago.
save at wedding

Download all attachments as: .zip

Change History (6)

comment:1 by bluegr, 14 years ago

Could you please attach a savegame?

by SF/kuroshiro, 14 years ago

Attachment: kq6-win.010 added

save at wedding

comment:2 by SF/kuroshiro, 14 years ago

Attached a save game during the wedding. Just walk forward, go through the scene, and wait for the game to crash. This save is actually from the long path, but the crash occurs on both.

comment:3 by bluegr, 14 years ago

Owner: set to bluegr
Resolution: fixed
Status: newclosed

comment:4 by bluegr, 14 years ago

Fixed in the latest SVN, thanks for reporting

comment:5 by sev-, 14 years ago

Component: Engine: SCI
Game: King's Quest 6
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